The Thunderers are a trio of daemonic brothers with seemingly elemental ties. Rarely summoned except to battle, the brothers manifest as broadly muscled behemoths with slick skin that turns unenchanted blades aside. Unlike the traditional image of the daemon, there is little to suggest brimstone, but still their presence reeks of wrongness, barely hidden by the aromatic smoke that typically issues from censers held by their servitors.
Their very presence in this world is marked by sudden stormy weather even from previously sunny and clear skies, while stored food and drink within thirteen miles of their presence is instantly spoiled.
Their great power as shock troops of the otherworld comes from their ground-shaking footsteps, which are prone to knock all enemies within thirty foot of them from their feet. The impact of their sharp-horned fists on armour is accompanied by the crash of thunder and often severely damages it. Within a half-dozen blows, it is not unknown for a fully protected knight to suddenly find his breastplate riven from top to bottom; with another blow heading rapidly for his now vulnerable torso.
Their time in our world on each summoning is fortunately limited to the length of time that the summoner spends in a ritual circle concentrating on the spell. It is typically therefore a primary goal of any commander who has found themselves facing these beasts to locate and disrupt the summoner's concentration.
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